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Post by EricksOliveira on Mar 25, 2023 10:38:19 GMT -3
local function OnCommand(event, player, msg, Type, lang) if (msg == "buff") then if (player:IsInCombat() == neutre) then player:SendAreaTriggerMessage("Voce esta em combate") else player:AddAura(48162, player) player:AddAura(48074, player) player:AddAura(48170, player) player:AddAura(43223, player) player:AddAura(36880, player) player:AddAura(467, player) player:AddAura(26035, player) player:AddAura(69559, player) player:AddAura(53758, player) player:AddAura(24425, player) player:AddAura(30562, player) player:AddAura(35076, player) player:AddAura(26393, player) player:AddAura(30567, player) player:AddAura(30557, player) player:AddAura(23735, player) player:AddAura(23736, player) player:AddAura(23737, player) player:AddAura(23738, player) player:AddAura(23766, player) player:AddAura(23767, player) player:AddAura(23768, player) player:AddAura(23769, player) player:AddAura(35874, player) player:AddAura(35912, player) player:AddAura(38734, player) player:SendNotification("|cffffffff Parabens, agora esta mais forte!!! Divirta-se") return false end end end
RegisterPlayerEvent(42, OnCommand)
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